Monday, 23 March 2015

Screenshot Evaluation 3: Costumes & Props


This is a screenshot from our trailer of a tracking shot showing our killers movements through our protagonists house. We chose to keep the shot low to draw focus to the characters weapon which makes him seem more powerful, intimidating and expands the threat he imposes on our victims. This shot took several attempts to achieve as we needed to keep the camera relatively level with the villains waist whilst moving and also tracking our villains movement accurately. This meant not walking too fast so most of the shot would be taken up by the black of our characters outfit nor too slow so that he would be out of shot whenever he walked around a corner. 

We initially filmed this shot with lights on but it didn't quite look right as we still want to carry the enigma code of our villains identity so it made more sense to keep him in a low light environment to reveal as little of him as possible. This also makes the actions of the antagonist seem even more creepy as it is a fear audience can relate to, that of having someone lurking in the dark areas of your own home.

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